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Challenges (Modeling part 2)

When it came to modeling I took a more literal approach and spent days following James Taylor's tutorial ( Here ) They gave me lots of good pointers on topology which while I haven't encountered as an issue yet- I'm told will become a problem when it comes to animating/rigging the model. I spent days trying to make sure that I followed his tutorial as closely as possible as this is in essence my first attempt at a 3D character and while I would have liked to deviate more from the learning materiel James provided I  was concerned that it might lead to unnecessary model issues later down the line. I'll go through some images  This is exactly the topology I was aiming for based on Jame's videos, everything matched up and looked good, it was evenly spaced and a really good starting point.  Now just to deal with the UV unwrapping. Unfortunately I didn't capture much of that process as I found it really frustrating personally, but again following James' ...

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Challenges (Part 1- Modeling)

3 dimensions- what a time to be alive!

The big three.